Binding descriptor for a constant buffer view.
typedef struct D3D11X_DESCRIPTOR_CONSTANT_BUFFER_VIEW {
union {
__m128i Oword;
UINT64 Qword[D3D11X_DESCRIPTOR_BUFFER_VIEW_SIZE_IN_QWORDS];
UINT32 Dword[D3D11X_DESCRIPTOR_BUFFER_VIEW_SIZE_IN_DWORDS];
};
UINT32 DescriptorSize;
D3D11X_CERAM_RESOURCE_TYPE CeRamType;
} D3D11X_DESCRIPTOR_CONSTANT_BUFFER_VIEW;
Oword
Descriptor for Oword.
Qword
Descriptor for Qword.
Dword
Descriptor for Dword.
DescriptorSize
Descriptor for bytes.
CeRamType
Descriptor for bytes.
This structure is output by ID3D11DeviceX::ComposeConstantBufferView.
This structure is actually declared using the D3D11X_DESCRIPTOR_BUFFER_VIEW structure, as follows:
typedef D3D11X_DESCRIPTOR_BUFFER_VIEW D3D11X_DESCRIPTOR_CONSTANT_BUFFER_VIEW;
Header: Declared in d3d11_x.h.
Library: Use d3d11_x.lib.