Image number formats for Direct3D for Xbox One.
typedef enum D3D11X_IMG_NUM_FORMAT
{
D3D11X_IMG_NUM_FORMAT_INVALID = 0x000000ff,
D3D11X_IMG_NUM_FORMAT_UNORM = 0x00000000,
D3D11X_IMG_NUM_FORMAT_SNORM = 0x00000001,
D3D11X_IMG_NUM_FORMAT_USCALED = 0x00000002,
D3D11X_IMG_NUM_FORMAT_SSCALED = 0x00000003,
D3D11X_IMG_NUM_FORMAT_UINT = 0x00000004,
D3D11X_IMG_NUM_FORMAT_SINT = 0x00000005,
D3D11X_IMG_NUM_FORMAT_SNORM_OGL = 0x00000006,
D3D11X_IMG_NUM_FORMAT_FLOAT = 0x00000007,
D3D11X_IMG_NUM_FORMAT_RESERVED_8 = 0x00000008,
D3D11X_IMG_NUM_FORMAT_SRGB = 0x00000009,
D3D11X_IMG_NUM_FORMAT_UBNORM = 0x0000000a,
D3D11X_IMG_NUM_FORMAT_UBNORM_OGL = 0x0000000b,
D3D11X_IMG_NUM_FORMAT_UBINT = 0x0000000c,
D3D11X_IMG_NUM_FORMAT_UBSCALED = 0x0000000d
} D3D11X_IMG_NUM_FORMAT;
| Constant | Description |
|---|---|
| D3D11X_IMG_NUM_FORMAT_INVALID | Invalid. |
| D3D11X_IMG_NUM_FORMAT_UNORM | U norm. |
| D3D11X_IMG_NUM_FORMAT_SNORM | S norm. |
| D3D11X_IMG_NUM_FORMAT_USCALED | U scaled. |
| D3D11X_IMG_NUM_FORMAT_SSCALED | S scaled. |
| D3D11X_IMG_NUM_FORMAT_UINT | Unsigned INT. |
| D3D11X_IMG_NUM_FORMAT_SINT | Signed INT. |
| D3D11X_IMG_NUM_FORMAT_SNORM_OGL | Norm OGL. |
| D3D11X_IMG_NUM_FORMAT_FLOAT | Floating point. |
| D3D11X_IMG_NUM_FORMAT_RESERVED_8 | RESERVED_8 |
| D3D11X_IMG_NUM_FORMAT_SRGB | SRGB |
| D3D11X_IMG_NUM_FORMAT_UBNORM | UBNORM |
| D3D11X_IMG_NUM_FORMAT_UBNORM_OGL | UBNORM_OGL |
| D3D11X_IMG_NUM_FORMAT_UBINT | UBINT |
| D3D11X_IMG_NUM_FORMAT_UBSCALED | UBSCALED |
D3D11X_IMG_NUM_FORMAT is a member of the D3D11X_SRV_FORMAT structure.
Header: Declared in d3d11_x.h.