typedef enum D3D11X_NUMBER_FORMAT
{
D3D11X_NUMBER_FORMAT_INVALID,
D3D11X_NUMBER_FORMAT_TYPELESS,
D3D11X_NUMBER_FORMAT_UNORM,
D3D11X_NUMBER_FORMAT_SNORM,
D3D11X_NUMBER_FORMAT_USCALED,
D3D11X_NUMBER_FORMAT_SSCALED,
D3D11X_NUMBER_FORMAT_UINT,
D3D11X_NUMBER_FORMAT_SINT,
D3D11X_NUMBER_FORMAT_SNORM_OGL,
D3D11X_NUMBER_FORMAT_FLOAT,
D3D11X_NUMBER_FORMAT_SRGB,
D3D11X_NUMBER_FORMAT_UBNORM,
D3D11X_NUMBER_FORMAT_UBNORM_OGL,
D3D11X_NUMBER_FORMAT_UBINT,
D3D11X_NUMBER_FORMAT_UBSCALED,
D3D11X_NUMBER_FORMAT_COMPOSITE_TYPELESS__TYPELESS,
D3D11X_NUMBER_FORMAT_COMPOSITE_TYPELESS__UINT,
D3D11X_NUMBER_FORMAT_COMPOSITE_UNORM__TYPELESS,
D3D11X_NUMBER_FORMAT_COMPOSITE_UNORM__UNORM,
D3D11X_NUMBER_FORMAT_COMPOSITE_UNORM__UINT,
D3D11X_NUMBER_FORMAT_COMPOSITE_FLOAT__TYPELESS,
D3D11X_NUMBER_FORMAT_COMPOSITE_FLOAT__UINT
} D3D11X_NUMBER_FORMAT;
| Constant | Description |
|---|---|
| D3D11X_NUMBER_FORMAT_INVALID | Invalid |
| D3D11X_NUMBER_FORMAT_TYPELESS | Typeless |
| D3D11X_NUMBER_FORMAT_UNORM | UNORM |
| D3D11X_NUMBER_FORMAT_SNORM | SNORM |
| D3D11X_NUMBER_FORMAT_USCALED | USCALED |
| D3D11X_NUMBER_FORMAT_SSCALED | SSCALED |
| D3D11X_NUMBER_FORMAT_UINT | UINT |
| D3D11X_NUMBER_FORMAT_SINT | SINT |
| D3D11X_NUMBER_FORMAT_SNORM_OGL | SNORM_OGL |
| D3D11X_NUMBER_FORMAT_FLOAT | FLOAT |
| D3D11X_NUMBER_FORMAT_SRGB | SRGB |
| D3D11X_NUMBER_FORMAT_UBNORM | UBNORM |
| D3D11X_NUMBER_FORMAT_UBNORM_OGL | UBNORM_OGL |
| D3D11X_NUMBER_FORMAT_UBINT | UBINT |
| D3D11X_NUMBER_FORMAT_UBSCALED | UBSCALED |
| D3D11X_NUMBER_FORMAT_COMPOSITE_TYPELESS__TYPELESS | COMPOSITE_TYPELESS__TYPELESS |
| D3D11X_NUMBER_FORMAT_COMPOSITE_TYPELESS__UINT | COMPOSITE_TYPELESS__UINT |
| D3D11X_NUMBER_FORMAT_COMPOSITE_UNORM__TYPELESS | COMPOSITE_UNORM__TYPELESS |
| D3D11X_NUMBER_FORMAT_COMPOSITE_UNORM__UNORM | COMPOSITE_UNORM__UNORM |
| D3D11X_NUMBER_FORMAT_COMPOSITE_UNORM__UINT | COMPOSITE_UNORM__UINT |
| D3D11X_NUMBER_FORMAT_COMPOSITE_FLOAT__TYPELESS | COMPOSITE_FLOAT__TYPELESS |
| D3D11X_NUMBER_FORMAT_COMPOSITE_FLOAT__UINT | COMPOSITE_FLOAT__UINT |
A D3D11X_FORMAT structure contains a D3D11X_NUMBER_FORMAT enumeration constant.
Header: Declared in d3d11_x.h.
Library: Use d3d11_x.lib.