Flags that control resource compression.
typedef enum D3D11X_REPORT_GPU_HANG_FLAGS
{
D3D11X_REPORT_GPU_HANG_DO_NOT_REBOOT
} D3D11X_REPORT_GPU_HANG_FLAGS;
| Constant | Description |
|---|---|
| D3D11X_REPORT_GPU_HANG_DO_NOT_REBOOT | Performs GPU hang analysis, without triggering a reboot. |
This enumeration is used by ID3D11DeviceX::ReportGpuHang.
Header: Declared in d3d11_x.h.