D3D11X_REPORT_GPU_HANG_FLAGS Enumeration

Flags that control resource compression.

Syntax

typedef enum D3D11X_REPORT_GPU_HANG_FLAGS
{
    D3D11X_REPORT_GPU_HANG_DO_NOT_REBOOT
} D3D11X_REPORT_GPU_HANG_FLAGS;  

Constants

Constant Description
D3D11X_REPORT_GPU_HANG_DO_NOT_REBOOT Performs GPU hang analysis, without triggering a reboot.

Remarks

This enumeration is used by ID3D11DeviceX::ReportGpuHang.

Requirements

Header: Declared in d3d11_x.h.