Indicates whether a resource is in the form of a descriptor or an object.
typedef enum D3D11X_SET_RESOURCE_FORM
{
D3D11X_SET_RESOURCE_FORM_DESCRIPTOR,
D3D11X_SET_RESOURCE_FORM_OBJECT
} D3D11X_SET_RESOURCE_FORM;
| Constant | Description |
|---|---|
| D3D11X_SET_RESOURCE_FORM_DESCRIPTOR | Descriptor. |
| D3D11X_SET_RESOURCE_FORM_OBJECT | Object. |
This enumeration is used by D3D11XTinyDevice::EncodeSerializationHeader (for internal use only) and D3D11XTinyCompute::EncodeSerializationHeader (for internal use only).
Header: Declared in d3d11_x.h.