Specifies the type of Microsoft Direct3D authenticated channel.
typedef enum D3D11_AUTHENTICATED_CHANNEL_TYPE
{
D3D11_AUTHENTICATED_CHANNEL_D3D11 = 1,
D3D11_AUTHENTICATED_CHANNEL_DRIVER_SOFTWARE = 2,
D3D11_AUTHENTICATED_CHANNEL_DRIVER_HARDWARE = 3
} D3D11_AUTHENTICATED_CHANNEL_TYPE;
| Constant | Description |
|---|---|
| D3D11_AUTHENTICATED_CHANNEL_D3D11 | Microsoft Direct3DÂ 11 channel. This channel provides communication with the Microsoft Direct3D runtime. |
| D3D11_AUTHENTICATED_CHANNEL_DRIVER_SOFTWARE | Software driver channel. This channel provides communication with a driver that implements content protection mechanisms in software. |
| D3D11_AUTHENTICATED_CHANNEL_DRIVER_HARDWARE | Hardware driver channel. This channel provides communication with a driver that implements content protection mechanisms in the GPU hardware. |
Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).