D3D11_AUTHENTICATED_CHANNEL_TYPE Enumeration

Specifies the type of Microsoft Direct3D authenticated channel.

Syntax

typedef enum D3D11_AUTHENTICATED_CHANNEL_TYPE
{
    D3D11_AUTHENTICATED_CHANNEL_D3D11 = 1,
    D3D11_AUTHENTICATED_CHANNEL_DRIVER_SOFTWARE = 2,
    D3D11_AUTHENTICATED_CHANNEL_DRIVER_HARDWARE = 3
} D3D11_AUTHENTICATED_CHANNEL_TYPE;  

Constants

Constant Description
D3D11_AUTHENTICATED_CHANNEL_D3D11 Microsoft Direct3D 11 channel. This channel provides communication with the Microsoft Direct3D runtime.
D3D11_AUTHENTICATED_CHANNEL_DRIVER_SOFTWARE Software driver channel. This channel provides communication with a driver that implements content protection mechanisms in software.
D3D11_AUTHENTICATED_CHANNEL_DRIVER_HARDWARE Hardware driver channel. This channel provides communication with a driver that implements content protection mechanisms in the GPU hardware.

Requirements

Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).