Identifies how to view a buffer resource.
typedef enum D3D11_BUFFEREX_SRV_FLAG
{
D3D11_BUFFEREX_SRV_FLAG_RAW = 0x1
} D3D11_BUFFEREX_SRV_FLAG;
| Constant | Description |
|---|---|
| D3D11_BUFFEREX_SRV_FLAG_RAW | View the buffer as raw. For more info about raw viewing of buffers, see Raw Views of Buffers. |
This enumeration is used by D3D11_BUFFEREX_SRV
Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).