D3D11_BUFFEREX_SRV_FLAG Enumeration

Identifies how to view a buffer resource.

Syntax

typedef enum D3D11_BUFFEREX_SRV_FLAG
{
    D3D11_BUFFEREX_SRV_FLAG_RAW = 0x1
} D3D11_BUFFEREX_SRV_FLAG;  

Constants

Constant Description
D3D11_BUFFEREX_SRV_FLAG_RAW View the buffer as raw. For more info about raw viewing of buffers, see Raw Views of Buffers.

Remarks

This enumeration is used by D3D11_BUFFEREX_SRV

Requirements

Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).