Describes an instance of a compute shader to trace.
typedef struct D3D11_COMPUTE_SHADER_TRACE_DESC {
UINT64 Invocation;
UINT ThreadIDInGroup[3];
UINT ThreadGroupID[3];
} D3D11_COMPUTE_SHADER_TRACE_DESC;
Invocation
The invocation number of the instance of the compute shader.
ThreadIDInGroup
The SV_GroupThreadID to trace. This value identifies indexes of individual threads within a thread group that a compute shader executes in.
ThreadGroupID
The SV_GroupID to trace. This value identifies indexes of a thread group that the compute shader executes in.
Header: Declared in d3d11shadertracing.h.
Library: Use d3d11.lib.