D3D11_COUNTER_INFO Structure

Information about the video card’s performance counter capabilities.

Syntax

typedef struct D3D11_COUNTER_INFO {
    D3D11_COUNTER LastDeviceDependentCounter;
    UINT NumSimultaneousCounters;
    UINT8 NumDetectableParallelUnits;
} D3D11_COUNTER_INFO;  

Members

LastDeviceDependentCounter
Largest device-dependent counter ID that the device supports. If none are supported, this value will be 0. Otherwise it will be greater than or equal to D3D11_COUNTER_DEVICE_DEPENDENT_0. See D3D11_COUNTER.

NumSimultaneousCounters
Number of counters that can be simultaneously supported.

NumDetectableParallelUnits
Number of detectable parallel units that the counter is able to discern. Values are 1 ~ 4. Use NumDetectableParallelUnits to interpret the values of the VERTEX_PROCESSING, GEOMETRY_PROCESSING, PIXEL_PROCESSING, and OTHER_GPU_PROCESSING counters.

Remarks

This structure is returned by ID3D11Device::CheckCounterInfo.

Requirements

Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).