D3D11_DEVICE_CONTEXT_TYPE Enumeration

Device context options.

Syntax

typedef enum D3D11_DEVICE_CONTEXT_TYPE
{
    D3D11_DEVICE_CONTEXT_IMMEDIATE = 0,
    D3D11_DEVICE_CONTEXT_DEFERRED = (D3D11_DEVICE_CONTEXT_IMMEDIATE+1),
    D3D11_DEVICE_CONTEXT_DMA = (D3D11_DEVICE_CONTEXT_DEFERRED+1)
} D3D11_DEVICE_CONTEXT_TYPE;  

Constants

Constant Description
D3D11_DEVICE_CONTEXT_IMMEDIATE The device context is an immediate context.
D3D11_DEVICE_CONTEXT_DEFERRED The device context is a deferred context.
D3D11_DEVICE_CONTEXT_DMA The device context is a DMA context.

Remarks

This enumeration is used by ID3D11DeviceContext::GetType.

Requirements

Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).