typedef enum D3D11_DSV_FLAG
{
D3D11_DSV_READ_ONLY_DEPTH = 0x1L,
D3D11_DSV_READ_ONLY_STENCIL = 0x2L
} D3D11_DSV_FLAG;
| Constant | Description |
|---|---|
| D3D11_DSV_READ_ONLY_DEPTH | Indicates that depth values are read only. |
| D3D11_DSV_READ_ONLY_STENCIL | Indicates that stencil values are read only. |
This enumeration is used by D3D11_DEPTH_STENCIL_VIEW_DESC.
Limiting a depth-stencil buffer to read-only access allows more than one depth-stencil view to be bound to the pipeline simultaneously, since it is not possible to have a read/write conflicts between separate views.
Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).