D3D11_FEATURE_DATA_THREADING Structure

Describes the multi-threading features that are supported by the current graphics driver.

Syntax

typedef struct D3D11_FEATURE_DATA_THREADING {
    BOOL DriverConcurrentCreates;
    BOOL DriverCommandLists;
} D3D11_FEATURE_DATA_THREADING;  

Members

DriverConcurrentCreates
TRUE means resources can be created concurrently on multiple threads while drawing; FALSE means that the presence of coarse synchronization will prevent concurrency.

DriverCommandLists
TRUE means command lists are supported by the current driver; FALSE means that the API will emulate deferred contexts and command lists with software.

Remarks

Use the D3D11_FEATURE_DATA_THREADING structure with the ID3D11Device::CheckFeatureSupport method to determine multi-threading support.

Requirements

Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).