Determines the fill mode to use when rendering triangles.
typedef enum D3D11_FILL_MODE
{
D3D11_FILL_WIREFRAME = 2,
D3D11_FILL_SOLID = 3
} D3D11_FILL_MODE;
| Constant | Description |
|---|---|
| D3D11_FILL_WIREFRAME | Draw lines connecting the vertices. Adjacent vertices are not drawn. |
| D3D11_FILL_SOLID | Fill the triangles formed by the vertices. Adjacent vertices are not drawn. |
This enumeration is part of a rasterizer-state object description (see D3D11_RASTERIZER_DESC).
Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).