Debug message filter; contains a lists of message types to allow or deny.
typedef struct D3D11_INFO_QUEUE_FILTER {
D3D11_INFO_QUEUE_FILTER_DESC AllowList;
D3D11_INFO_QUEUE_FILTER_DESC DenyList;
} D3D11_INFO_QUEUE_FILTER;
AllowList
Types of messages that you want to allow. See D3D11_INFO_QUEUE_FILTER_DESC.
DenyList
Types of messages that you want to deny.
For use with an ID3D11InfoQueue Interface.
Header: Declared in d3d11sdklayers.h.
Library: Use d3d11.lib.