Specifies the subresource from a 1D texture to use in a render-target view.
typedef struct D3D11_TEX1D_RTV {
UINT MipSlice;
} D3D11_TEX1D_RTV;
MipSlice
The index of the mipmap level to use mip slice.
This structure is one member of a render-target-view description (see D3D11_RENDER_TARGET_VIEW_DESC).
Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).