D3D11_TEX2D_VDOV Structure

Identifies the texture resource for a video decoder output view.

Syntax

typedef struct D3D11_TEX2D_VDOV {
    UINT ArraySlice;
} D3D11_TEX2D_VDOV;  

Members

ArraySlice
The zero-based index of the texture.

Requirements

Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).