D3D11_VERTEX_SHADER_TRACE_DESC Structure

Describes an instance of a vertex shader to trace.

Syntax

typedef struct D3D11_VERTEX_SHADER_TRACE_DESC {
    UINT64 Invocation;
} D3D11_VERTEX_SHADER_TRACE_DESC;  

Members

Invocation
The invocation number of the instance of the vertex shader.

Requirements

Header: Declared in d3d11shadertracing.h.

Library: Use d3d11.lib.