Describes an instance of a vertex shader to trace.
typedef struct D3D11_VERTEX_SHADER_TRACE_DESC {
UINT64 Invocation;
} D3D11_VERTEX_SHADER_TRACE_DESC;
Invocation
The invocation number of the instance of the vertex shader.
Header: Declared in d3d11shadertracing.h.
Library: Use d3d11.lib.