D3D11_VIDEO_FRAME_FORMAT Enumeration

Describes how a video stream is interlaced.

Syntax

typedef enum D3D11_VIDEO_FRAME_FORMAT
{
    D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE = 0,
    D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST = 1,
    D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST = 2
} D3D11_VIDEO_FRAME_FORMAT;  

Constants

Constant Description
D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE Frames are progressive.
D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST Frames are interlaced. The top field of each frame is displayed first.
D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST Frames are interlaced. The bottom field of each frame is displayed first.

Requirements

Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).