Defines features that a Microsoft Direct3D 11 video processor can support.
typedef enum D3D11_VIDEO_PROCESSOR_FEATURE_CAPS
{
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_FILL = 0x1,
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_CONSTRICTION = 0x2,
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LUMA_KEY = 0x4,
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_PALETTE = 0x8,
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LEGACY = 0x10,
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_STEREO = 0x20,
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ROTATION = 0x40,
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_STREAM = 0x80,
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_PIXEL_ASPECT_RATIO = 0x100
} D3D11_VIDEO_PROCESSOR_FEATURE_CAPS;
| Constant | Description |
|---|---|
| D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_FILL | The video processor can set alpha values on the output pixels. For more information, see ID3D11VideoContext::VideoProcessorSetOutputAlphaFillMode. |
| D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_CONSTRICTION | The video processor can downsample the video output. For more information, see ID3D11VideoContext::VideoProcessorSetOutputConstriction. |
| D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LUMA_KEY | The video processor can perform luma keying. For more information, see ID3D11VideoContext::VideoProcessorSetStreamLumaKey. |
| D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_PALETTE | The video processor can apply alpha values from color palette entries. |
| D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LEGACY | The driver does not support full video processing capabilities. If this capability flag is set, the video processor has the following limitations:
|
| D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_STEREO | The video processor can support 3D stereo video. For more information, see ID3D11VideoContext::VideoProcessorSetStreamStereoFormat.All drivers setting this caps must support the following stereo formats: D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_HORIZONTAL, D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_VERTICAL, and D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_SEPARATE. |
| D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ROTATION | The driver can rotate the input data either 90, 180, or 270 degrees clockwise as part of the video processing operation. |
| D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_STREAM | The driver supports the VideoProcessorSetStreamAlpha call. |
| D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_PIXEL_ASPECT_RATIO | The driver supports the VideoProcessorSetStreamPixelAspectRatio call. |
Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).