D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT Enumeration

Specifies how a video format can be used for video processing.

Syntax

typedef enum D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT
{
    D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUT = 0x1,
    D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT = 0x2
} D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT;  

Constants

Constant Description
D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUT The format can be used as the input to the video processor.
D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT The format can be used as the output from the video processor.

Requirements

Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).