D3D11_VIDEO_PROCESSOR_ROTATION Enumeration

Specifies the video rotation states.

Syntax

typedef enum D3D11_VIDEO_PROCESSOR_ROTATION
{
    D3D11_VIDEO_PROCESSOR_ROTATION_IDENTITY = 0,
    D3D11_VIDEO_PROCESSOR_ROTATION_90 = 1,
    D3D11_VIDEO_PROCESSOR_ROTATION_180 = 2,
    D3D11_VIDEO_PROCESSOR_ROTATION_270 = 3
} D3D11_VIDEO_PROCESSOR_ROTATION;  

Constants

Constant Description
D3D11_VIDEO_PROCESSOR_ROTATION_IDENTITY The video is not rotated.
D3D11_VIDEO_PROCESSOR_ROTATION_90 The video is rotated 90 degrees clockwise.
D3D11_VIDEO_PROCESSOR_ROTATION_180 The video is rotated 180 degrees clockwise.
D3D11_VIDEO_PROCESSOR_ROTATION_270 The video is rotated 270 degrees clockwise.

Requirements

Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).