Specifies the video rotation states.
typedef enum D3D11_VIDEO_PROCESSOR_ROTATION
{
D3D11_VIDEO_PROCESSOR_ROTATION_IDENTITY = 0,
D3D11_VIDEO_PROCESSOR_ROTATION_90 = 1,
D3D11_VIDEO_PROCESSOR_ROTATION_180 = 2,
D3D11_VIDEO_PROCESSOR_ROTATION_270 = 3
} D3D11_VIDEO_PROCESSOR_ROTATION;
| Constant | Description |
|---|---|
| D3D11_VIDEO_PROCESSOR_ROTATION_IDENTITY | The video is not rotated. |
| D3D11_VIDEO_PROCESSOR_ROTATION_90 | The video is rotated 90 degrees clockwise. |
| D3D11_VIDEO_PROCESSOR_ROTATION_180 | The video is rotated 180 degrees clockwise. |
| D3D11_VIDEO_PROCESSOR_ROTATION_270 | The video is rotated 270 degrees clockwise. |
Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).