Defines stereo 3D capabilities for a Microsoft Direct3D 11 video processor.
typedef enum D3D11_VIDEO_PROCESSOR_STEREO_CAPS
{
D3D11_VIDEO_PROCESSOR_STEREO_CAPS_MONO_OFFSET = 0x1,
D3D11_VIDEO_PROCESSOR_STEREO_CAPS_ROW_INTERLEAVED = 0x2,
D3D11_VIDEO_PROCESSOR_STEREO_CAPS_COLUMN_INTERLEAVED = 0x4,
D3D11_VIDEO_PROCESSOR_STEREO_CAPS_CHECKERBOARD = 0x8,
D3D11_VIDEO_PROCESSOR_STEREO_CAPS_FLIP_MODE = 0x10
} D3D11_VIDEO_PROCESSOR_STEREO_CAPS;
| Constant | Description |
|---|---|
| D3D11_VIDEO_PROCESSOR_STEREO_CAPS_MONO_OFFSET | The video processor supports the D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO_OFFSET format. |
| D3D11_VIDEO_PROCESSOR_STEREO_CAPS_ROW_INTERLEAVED | The video processor supports the D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_ROW_INTERLEAVED format. |
| D3D11_VIDEO_PROCESSOR_STEREO_CAPS_COLUMN_INTERLEAVED | The video processor supports the D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_COLUMN_INTERLEAVED format. |
| D3D11_VIDEO_PROCESSOR_STEREO_CAPS_CHECKERBOARD | The video processor supports the D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_CHECKERBOARD format. |
| D3D11_VIDEO_PROCESSOR_STEREO_CAPS_FLIP_MODE | The video processor can flip one or both views. For more information, see D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE. |
Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).