D3D11_VIDEO_PROCESSOR_STEREO_CAPS Enumeration

Defines stereo 3D capabilities for a Microsoft Direct3D 11 video processor.

Syntax

typedef enum D3D11_VIDEO_PROCESSOR_STEREO_CAPS
{
    D3D11_VIDEO_PROCESSOR_STEREO_CAPS_MONO_OFFSET = 0x1,
    D3D11_VIDEO_PROCESSOR_STEREO_CAPS_ROW_INTERLEAVED = 0x2,
    D3D11_VIDEO_PROCESSOR_STEREO_CAPS_COLUMN_INTERLEAVED = 0x4,
    D3D11_VIDEO_PROCESSOR_STEREO_CAPS_CHECKERBOARD = 0x8,
    D3D11_VIDEO_PROCESSOR_STEREO_CAPS_FLIP_MODE = 0x10
} D3D11_VIDEO_PROCESSOR_STEREO_CAPS;  

Constants

Constant Description
D3D11_VIDEO_PROCESSOR_STEREO_CAPS_MONO_OFFSET The video processor supports the D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO_OFFSET format.
D3D11_VIDEO_PROCESSOR_STEREO_CAPS_ROW_INTERLEAVED The video processor supports the D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_ROW_INTERLEAVED format.
D3D11_VIDEO_PROCESSOR_STEREO_CAPS_COLUMN_INTERLEAVED The video processor supports the D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_COLUMN_INTERLEAVED format.
D3D11_VIDEO_PROCESSOR_STEREO_CAPS_CHECKERBOARD The video processor supports the D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_CHECKERBOARD format.
D3D11_VIDEO_PROCESSOR_STEREO_CAPS_FLIP_MODE The video processor can flip one or both views. For more information, see D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE.

Requirements

Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).