D3D11_VIDEO_USAGE Enumeration

Specifies the intended use for a video processor.

Syntax

typedef enum D3D11_VIDEO_USAGE
{
    D3D11_VIDEO_USAGE_PLAYBACK_NORMAL = 0,
    D3D11_VIDEO_USAGE_OPTIMAL_SPEED = 1,
    D3D11_VIDEO_USAGE_OPTIMAL_QUALITY = 2
} D3D11_VIDEO_USAGE;  

Constants

Constant Description
D3D11_VIDEO_USAGE_PLAYBACK_NORMAL Normal video playback. The graphics driver should expose a set of capabilities that are appropriate for real-time video playback.
D3D11_VIDEO_USAGE_OPTIMAL_SPEED Optimal speed. The graphics driver should expose a minimal set of capabilities that are optimized for performance. Use this setting if you want better performance and can accept some reduction in video quality. For example, you might use this setting in power-saving mode or to play video thumbnails.
D3D11_VIDEO_USAGE_OPTIMAL_QUALITY Optimal quality. The grahics driver should expose its maximum set of capabilities.Specify this setting to get the best video quality possible. It is appropriate for tasks such as video editing, when quality is more important than speed. It is not appropriate for real-time playback.

Requirements

Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).