Specifies how to access a resource that is used in a video processor input view.
typedef enum D3D11_VPIV_DIMENSION
{
D3D11_VPIV_DIMENSION_UNKNOWN = 0,
D3D11_VPIV_DIMENSION_TEXTURE2D = 1
} D3D11_VPIV_DIMENSION;
This enumeration is used with the D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC structure.
| Constant | Description |
|---|---|
| D3D11_VPIV_DIMENSION_UNKNOWN | Not a valid value. |
| D3D11_VPIV_DIMENSION_TEXTURE2D | The resource will be accessed as a 2D texture. |
Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).