D3D12XBOX_DISPATCH_ARGUMENTS Structure

Arguments to a call to the compute pipeline.

Syntax

typedef struct D3D12XBOX_DISPATCHX_ARGUMENTS {
    UINT ThreadGroupCountX;
    UINT ThreadGroupCountY;
    UINT ThreadGroupCountZ;
    D3D12XBOX_DISPATCH_FLAGS Flags;
} D3D12XBOX_DISPATCH_ARGUMENTS;  

Members

ThreadGroupCountX
The thread group count in the x direction.

ThreadGroupCountY
The thread group count in the y direction.

ThreadGroupCountZ
The thread group count in the z direction.

Flags
Flags to control ID3D12GraphicsCommandList::DispatchX.

Requirements

Header: Declared in d3d12_x.h.