Arguments to a call to the compute pipeline.
typedef struct D3D12XBOX_DISPATCHX_ARGUMENTS {
UINT ThreadGroupCountX;
UINT ThreadGroupCountY;
UINT ThreadGroupCountZ;
D3D12XBOX_DISPATCH_FLAGS Flags;
} D3D12XBOX_DISPATCH_ARGUMENTS;
ThreadGroupCountX
The thread group count in the x direction.
ThreadGroupCountY
The thread group count in the y direction.
ThreadGroupCountZ
The thread group count in the z direction.
Flags
Flags to control ID3D12GraphicsCommandList::DispatchX.
Header: Declared in d3d12_x.h.