D3D12XBOX_ORDERED_APPEND_SHADER_STAGE Enumeration

Associates an Ordered Append counter with a shader stage. Only Compute Shader is currently supported.

Syntax

typedef enum D3D12XBOX_ORDERED_APPEND_SHADER_STAGE
{
    D3D12XBOX_ORDERED_APPEND_SHADER_STAGE_VS = 0,
    D3D12XBOX_ORDERED_APPEND_SHADER_STAGE_PS = 1,
    D3D12XBOX_ORDERED_APPEND_SHADER_STAGE_CS = 2
} D3D12XBOX_ORDERED_APPEND_SHADER_STAGE;  

Constants

Constant Description
D3D12XBOX_ORDERED_APPEND_SHADER_STAGE_VS Vertex shader. Not currently supported.
D3D12XBOX_ORDERED_APPEND_SHADER_STAGE_PS Pixel shader. Not currently supported.
D3D12XBOX_ORDERED_APPEND_SHADER_STAGE_CS Compute shader.

Remarks

This enumeration is passed into ID3D12GraphicsCommandList::SetupOrderedAppendCounterX.

Requirements

Header: Declared in d3d12_x.h.