Identifies the type of DXGI adapter.
typedef enum DXGI_ADAPTER_FLAG
{
DXGI_ADAPTER_FLAG_NONE = 0,
DXGI_ADAPTER_FLAG_REMOTE = 1,
DXGI_ADAPTER_FLAG_SOFTWARE = 2,
DXGI_ADAPTER_FLAG_FORCE_DWORD = 0xffffffff
} DXGI_ADAPTER_FLAG;
| Constant | Description | ||
|---|---|---|---|
| DXGI_ADAPTER_FLAG_NONE | Specifies no flags. | ||
| DXGI_ADAPTER_FLAG_REMOTE | Value always set to 0. This flag is reserved. | ||
| DXGI_ADAPTER_FLAG_SOFTWARE | Specifies a software adapter. For more info about this flag, see new info in Windows 8 about enumerating adapters.
Direct3D 11
| ||
| DXGI_ADAPTER_FLAG_FORCE_DWORD | Forces this enumeration to compile to 32 bits in size. Without this value, some compilers would allow this enumeration to compile to a size other than 32 bits. This value is not used. |
The DXGI_ADAPTER_FLAG enumerated type is used by the Flags member of the DXGI_ADAPTER_DESC1 or DXGI_ADAPTER_DESC2 structure to identify the type of DXGI adapter.
Header: Declared in d3d11_x.h (dxgi.h on other Windows platforms).