Error codes that can be returned by a DXGI function.
| Constant/value | Description |
|---|---|
| DXGI_ERROR_DEVICE_HUNG 0x887A0006 |
The application’s device failed due to badly formed commands sent by the application. This is a design-time issue that should be investigated and fixed. |
| DXGI_ERROR_DEVICE_REMOVED 0x887A0005 |
The video card has been physically removed from the system, or a driver upgrade for the video card has occurred. The application should destroy and recreate the device. For help debugging the problem, call ID3D11Device::GetDeviceRemovedReason (for Xbox One or for other Windows platforms) or ID3D10Device::GetDeviceRemovedReason (for other Windows platforms). |
| DXGI_ERROR_DEVICE_RESET 0x887A0007 |
The device failed due to a badly formed command. This is a run-time issue; The application should destroy and recreate the device. |
| DXGI_ERROR_DRIVER_INTERNAL_ERROR 0x887A0020 |
The driver encountered a problem and was put into the device removed state. |
| DXGI_ERROR_FRAME_STATISTICS_DISJOINT 0x887A000B |
An event (for example, a power cycle) interrupted the gathering of presentation statistics. |
| DXGI_ERROR_GRAPHICS_VIDPN_SOURCE_IN_USE 0x887A000C |
The application attempted to acquire exclusive ownership of an output, but failed because some other application (or device within the application) already acquired ownership. |
| DXGI_ERROR_INVALID_CALL 0x887A0001 |
The application provided invalid parameter data; this must be debugged and fixed before the application is released. |
| DXGI_ERROR_MORE_DATA 0x887A0003 |
The buffer supplied by the application is not big enough to hold the requested data. |
| DXGI_ERROR_NONEXCLUSIVE 0x887A0021 |
A global counter resource is in use, and the Direct3D device can’t currently use the counter resource. |
| DXGI_ERROR_NOT_CURRENTLY_AVAILABLE 0x887A0022 |
The resource or request is not currently available, but it might become available later. |
| DXGI_ERROR_NOT_FOUND 0x887A0002 |
When calling IDXGIObject::GetPrivateData, the GUID passed in is not recognized as one previously passed to IDXGIObject::SetPrivateData or IDXGIObject::SetPrivateDataInterface. When calling IDXGIFactory::EnumAdapters or IDXGIAdapter::EnumOutputs, the enumerated ordinal is out of range. |
| DXGI_ERROR_REMOTE_CLIENT_DISCONNECTED 0x887A0023 |
Reserved |
| DXGI_ERROR_REMOTE_OUTOFMEMORY 0x887A0024 |
Reserved |
| DXGI_ERROR_WAS_STILL_DRAWING 0x887A000A |
The GPU was busy at the moment when a call was made to perform an operation, and did not execute or schedule the operation. |
| DXGI_ERROR_UNSUPPORTED 0x887A0004 |
The requested functionality is not supported by the device or the driver. |
| DXGI_ERROR_ACCESS_LOST 0x887A0026 |
The desktop duplication interface is invalid. The desktop duplication interface typically becomes invalid when a different type of image is displayed on the desktop. |
| DXGI_ERROR_WAIT_TIMEOUT 0x887A0027 |
The time-out interval elapsed before the next desktop frame was available. |
| DXGI_ERROR_SESSION_DISCONNECTED 0x887A0028 |
The Remote Desktop Services session is currently disconnected. |
| DXGI_ERROR_RESTRICT_TO_OUTPUT_STALE 0x887A0029 |
The DXGI output (monitor) to which the swap chain content was restricted is now disconnected or changed. |
| DXGI_ERROR_CANNOT_PROTECT_CONTENT 0x887A002A |
DXGI can’t provide content protection on the swap chain. This error is typically caused by an older driver, or when you use a swap chain that is incompatible with content protection. |
| DXGI_ERROR_ACCESS_DENIED 0x887A002B |
You tried to use a resource to which you did not have the required access privileges. This error is most typically caused when you write to a shared resource with read-only access. |
| DXGI_ERROR_NAME_ALREADY_EXISTS 0x887A002C |
The supplied name of a resource in a call to IDXGIResource1::CreateSharedHandle is already associated with some other resource. |
| S_OK | The method succeeded without an error. |
You may be interested only in whether the method succeeded or failed. The best way to test whether an HRESULT value indicates success or failure is to pass the value to the one of the following macros, defined in WinError.h:
The HRESULT value for each DXGI_ERROR value is determined from this macro that is defined in DXGItype.h and d3d11_x.h:
#define _FACDXGI 0x87a
#define MAKE_DXGI_HRESULT(code) MAKE_HRESULT(1, _FACDXGI, code)
For example, DXGI_ERROR_INVALID_CALL is defined as 0x887A0001:
#define DXGI_ERROR_INVALID_CALL MAKE_DXGI_HRESULT(1)
Header: winerror.h (DXGItype.h on other Windows platforms)