Flags that indicate how the back buffers should be rotated to fit the physical rotation of a monitor.
typedef enum DXGI_MODE_ROTATION
{
DXGI_MODE_ROTATION_UNSPECIFIED = 0,
DXGI_MODE_ROTATION_IDENTITY = 1,
DXGI_MODE_ROTATION_ROTATE90 = 2,
DXGI_MODE_ROTATION_ROTATE180 = 3,
DXGI_MODE_ROTATION_ROTATE270 = 4
} DXGI_MODE_ROTATION;
| Constant | Description |
|---|---|
| DXGI_MODE_ROTATION_UNSPECIFIED | Unspecified rotation. |
| DXGI_MODE_ROTATION_IDENTITY | Specifies no rotation. |
| DXGI_MODE_ROTATION_ROTATE90 | Specifies 90 degrees of rotation. |
| DXGI_MODE_ROTATION_ROTATE180 | Specifies 180 degrees of rotation. |
| DXGI_MODE_ROTATION_ROTATE270 | Specifies 270 degrees of rotation. |
Header: Declared in d3d11_x.h (dxgitype.h on other Windows platforms).