DXGI_RESIDENCY Enumeration

Flags indicating the memory location of a resource.

Syntax

typedef enum DXGI_RESIDENCY
{
    DXGI_RESIDENCY_FULLY_RESIDENT = 1,
    DXGI_RESIDENCY_RESIDENT_IN_SHARED_MEMORY = 2,
    DXGI_RESIDENCY_EVICTED_TO_DISK = 3
} DXGI_RESIDENCY;  

Constants

Constant Description
DXGI_RESIDENCY_FULLY_RESIDENT The resource is located in video memory.
DXGI_RESIDENCY_RESIDENT_IN_SHARED_MEMORY At least some of the resource is located in CPU memory.
DXGI_RESIDENCY_EVICTED_TO_DISK At least some of the resource has been paged out to the hard drive.

Requirements

Header: Declared in d3d11_x.h (dxgi.h on other Windows platforms).