HighDefinitionFaceFrameReference.RelativeTime Property

Gets the relative time of this frame.

Syntax

public:
property TimeSpan RelativeTime {
         TimeSpan get ();
}  

Property value

Type: TimeSpan 

 The relative time of this frame.

Remarks

Relative times for frames can be compared against one another in real time to determine the order in which the frames were produced. However, there is no guaranteed epoch for all frames from all game play sessions. For example, if you were to compare the relative time of a frame from a game played a week ago to a frame from a game played today, the frame from the game played today could possibly appear as if it was created earlier than the one from a week ago.

Requirements

Namespace: Microsoft.Kinect.Face

Metadata: microsoft.kinect.face.winmd

See also

Reference

HighDefinitionFaceFrameReference Class

HighDefinitionFaceFrameReference Members

Microsoft.Kinect.Face Namespace