ArcadeStick.GetButtonPosition Method

Retrieves the physical location of the button at the specified index.

Syntax

public:
void GetButtonPosition(
         unsigned char buttonIndex,
         out float32 xPercent,
         out float32 yPercent
)  

Parameters

buttonIndex
Type: unsigned char 

  Zero-based index of the button to get the physical location for.

xPercent
Type: float32 

  Returns the physical location of the button in relation to the DeviceWidth, in the range [0.0, 1.0]. The value 0.0 indicates that the center of the button is located at the left edge of the device; the value 1.0 indicates that the center of the button is located at the right edge of the device.

yPercent
Type: float32 

  Returns the physical location of the button in relation to the DeviceDepth, in the range [0.0, 1.0]. The value 0.0 indicates that the center of the button is located at the top edge of the device; the value 1.0 indicates that the center of the button is located at the bottom edge of the device.

Requirements

Namespace: Microsoft.Xbox.Input

Metadata: microsoft.xbox.input.arcadestick.winmd

See also

Reference

ArcadeStick Class

ArcadeStick Members

Microsoft.Xbox.Input Namespace