Defines values that describe the physical faces (sides) of an arcade stick device.
public enum class DeviceFace
| Member | Description |
|---|---|
| TopGameplayArea | The face is the gameplay area on the top of the device. |
| TopNonGameplayArea | The face is the non-gameplay area on the top of the device. |
| Back | The face is the back of the device. |
| PlayerLeftSide | The face is the side of the device to the left of the player. |
| PlayerRightSide | The face is the side of the device to the right of the player. |
| Front | The face is the front of the device. |
| Bottom | The face is the bottom of the device. |
| NotUserAccessible | The face is not accessible to the player. |
| VendorDefined0 | Vendor-defined face 0. |
| VendorDefined1 | Vendor-defined face 1. |
| VendorDefined2 | Vendor-defined face 2. |
| VendorDefined3 | Vendor-defined face 3. |
| VendorDefined4 | Vendor-defined face 4. |
| VendorDefined5 | Vendor-defined face 5. |
| VendorDefined6 | Vendor-defined face 6. |
| VendorDefined7 | Vendor-defined face 7. |
Namespace: Microsoft.Xbox.Input
Metadata: microsoft.xbox.input.arcadestick.winmd