IArcadeStickReading.GetButtonPressedStates Method

Gets an array of Boolean values that indicates which buttons on the arcade stick device are currently pressed.

Syntax

public:
void GetButtonPressedStates(
         out Array<bool>^ isPressed
)  

Parameters

isPressed
Type: bool 

  Array of Boolean values, each of which indicates whether the button at that index is currently pressed. For each index from zero to (IArcadeStick.ButtonCount − 1), true indicates that the button at that index is currently pressed; false indicates that the button is not currently pressed.

Requirements

Namespace: Microsoft.Xbox.Input

Metadata: microsoft.xbox.input.arcadestick.winmd

See also

Reference

IArcadeStickReading Interface

IArcadeStickReading Members

Microsoft.Xbox.Input Namespace