Marks the variable with the specified name as requesting an update to the specified unsigned floating-point value.
public:
void SetVariableUnsigned(
String name,
uint32 value
)
name
Type: String
Name of the variable to set the value of. This variable must have already been created on the deivce by a previous call to the IWheel.CreateVariable method.
value
Type: uint32
Unsigned floating-point value to set to the specified variable.
Important This method marks the variable as requesting a value change; it does not immediately change the value of the variable on the device. The value of the variable on the device will be updated during the next call to the IWheel.UpdateVariablesToDevice method.
Namespace: Microsoft.Xbox.Input
Metadata: microsoft.xbox.input.winmd