LoopRegisterIndex Enumeration

Defines values that identify registers that are used for looping all force feedback equations.

Syntax

public enum class LoopRegisterIndex  

Members

Member Description
L0 Read/write L0 scratch register.
L1 Read/write L1 scratch register.
L2 Read/write L2 scratch register.
L3 Read/write L3 scratch register.
L4 Read/write L4 scratch register.
L5 Read/write L5 scratch register.
L6 Read/write L6 scratch register.
L7 Read/write L7 scratch register.
Lp Amount of time that elapsed during the most recent iteration of the equation loop, in seconds. This is a read-only 32-bit signed floating-point register.
La Average amount of time that elapsed during all previous iterations of the equation loop, in seconds. This is a read-only 32-bit signed floating-point register.
Lc Number of iterations for the equation loop up to this point. This is a read-only 32-bit unsigned floating-point register.
Lt Total elapsed time of all iterations of the equation loop up to this point, in 100-nanosecond units. This is a read-only 32-bit unsigned floating-point register.
Count Reserved.

Requirements

Namespace: Microsoft.Xbox.Input

Metadata: microsoft.xbox.input.winmd

See also

Reference

Microsoft.Xbox.Input Namespace