Starts a simulation asynchronously.
public:
static IAsyncAction^ StartAsync(
SimulationType simulationType,
SimulationProfile simulationProfile
)
simulationType
Type: SimulationType
The type of simulation to start. Currently the only valid value is SimulationType.Network.
simulationProfile
Type: SimulationProfile
The simulation profile to run.
Type: IAsyncAction
Returns an IAsyncAction object that represents the state of the asynchronous operation.
Only one simulation may be running at any given time. If startAsync is called when a simulation is running, the error code 0x8000000d “An illegal state change was requested.” will be returned. Note that the limitation that only one simulation may be running applies both to this API and to the network simulations started with the xbStress command line tool (i.e xbStress simulate network=avg or xbstress simulate=channels). That is, if a simulation is started using xbStress, calls to SimulationManager::startAsync will fail with “An illegal state change was requested.”
See Network stress for more information on network simulation.
var XtfSimulationManager = Microsoft.Xbox.Tools.ConsoleExtensions.SimulationManager;
var networkSim = Microsoft.Xbox.Tools.ConsoleExtensions.SimulationType.network;
var netSimProfile = Microsoft.Xbox.Tools.ConsoleExtensions.SimulationProfile.networkMinimum;
XtfSimulationManager.startAsync(networkSim, netSimProfile).then(
function complete() {
// Handle success here
writeLog("SimulationManager.startAsync succeeded");
}.bind(this),
function error(e) {
// If e is “An illegal state change was requested” a simulation was already running when startAsync was called
writeError("SimulationManager.startAsync error: ", e);
}.bind(this)
);
C++
Microsoft::Xbox::Tools::ConsoleExtensions::SimulationType simType = Microsoft::Xbox::Tools::ConsoleExtensions::SimulationType::Network;
Microsoft::Xbox::Tools::ConsoleExtensions::SimulationProfile simProfile = Microsoft::Xbox::Tools::ConsoleExtensions::SimulationProfile::NetworkMinimum;
Microsoft::Xbox::Tools::ConsoleExtensions::SimulationManager::StartAsync(simType,simProfile)->Completed =
ref new Windows::Foundation::AsyncActionCompletedHandler(
[ this ] ( Windows::Foundation::IAsyncAction^ action, Windows::Foundation::AsyncStatus asyncStatus )
{
if( asyncStatus == Windows::Foundation::AsyncStatus::Completed )
{
OutputDebugStringW(L"ERA Console API call succeeded: SimulationManager::StartAsync\r\n");
}
else
{
OutputDebugStringW(L"ERA Console API call failed: SimulationManager::StartAsync\r\n");
}
});
Namespace: Microsoft.Xbox.Tools.ConsoleExtensions
Metadata: microsoft.xbox.tools.consoleextensions.winmd