Identifies options for resources.
enum TEX_MISC_FLAG
{
TEX_MISC_TEXTURECUBE = 0x4L
};
| Constant | Description |
|---|---|
| TEX_MISC_TEXTURECUBE | Sets a resource to be a cube texture created from a Texture2DArray that contains 6 textures. |
The subset of members here matches D3D10_RESOURCE_MISC_FLAG and D3D11_RESOURCE_MISC_FLAG.
Header: Declared in directxtex.h.