Specifies the execution state of the app.
public enum class ApplicationExecutionState
This table provides more detail about when you’ll see each of these states and what your app should do in response.
| State | When this state is seen | What your app should do |
|---|---|---|
| NotRunning | The user first activates the app after:
| Display its initial UI and perform initialization tasks. |
| Running | The app is activated through a secondary tile or one of the activation contracts and extensions while it is running. | Respond to the activation event as appropriate. |
| Suspended | The app is activated through a secondary tile or one of the activation contracts and extensions while Windows is suspending it or after Windows has suspended it. | Respond to the activation event as appropriate. |
| Terminated | Windows successfully suspends the app and then it is terminated. For example, Windows can terminate a suspended app if the system is running low on resources. Some apps, such as games, can be pretty resource intensive. | Restore itself to the way the user left it, rather than starting fresh. Use data saved during app suspension. Refresh content or network connections that may have become stale. |
| ClosedByUser | The user closes the app through the close gesture or Alt+F4 and takes longer than 10 seconds to activate the app again. | Display its initial UI and perform initialization tasks, rather than restoring its previous state. |
On Windows Phone, only NotRunning and Suspended are supported.
| Member | Value | Description |
|---|---|---|
| ClosedByUser | 4 | The app was closed by the user. |
| NotRunning | 0 | The app is not running. |
| Running | 1 | The app is running. |
| Suspended | 2 | The app is suspended. |
| Terminated | 3 | The app was terminated after being suspended. |
Namespace: Windows.ApplicationModel.Activation
Metadata: windows.winmd