Gets or sets a value that indicates the rate of deceleration from the start of inertia to the end of inertia (when the resizing, or expansion, manipulation is complete).
public:
property float32 InertiaExpansionDeceleration {
float32 get ();
void set (float32 value);
}
Type: float32
The rate of deceleration, in device-independent pixels (DIPs)/ms2.
If InertiaExpansion is assigned a value, InertiaExpansionDeceleration is ignored.
This API is not implemented and will throw an exception if called.
Namespace: Windows.UI.Input
Metadata: windows.winmd