Gets or sets a value that indicates the final angle of rotation of an object at the end of inertia (when the rotation manipulation is complete).
public:
property float32 InertiaRotationAngle {
float32 get ();
void set (float32 value);
}
Type: float32
The relative change in angle of rotation, in degrees.
If InertiaRotationAngle is assigned a value, InertiaRotationDeceleration is ignored.
This API is not implemented and will throw an exception if called.
Namespace: Windows.UI.Input
Metadata: windows.winmd