GestureRecognizer.ManipulationStarted Event

Occurs when one or more input points have been initiated and subsequent motion (translation, expansion, or rotation) has begun.

Syntax

public:
event TypedEventHandler<GestureRecognizer^ , ManipulationStartedEventArgs^ >^ ManipulationStarted {
         EventRegistrationToken add (TypedEventHandler<GestureRecognizer^ , ManipulationStartedEventArgs^ >^ value);
         void remove (EventRegistrationToken token);
}  

Requirements

Namespace: Windows.UI.Input

Metadata: windows.winmd

See also

Reference

GestureRecognizer Class

GestureRecognizer Members

Windows.UI.Input Namespace