Gets or sets the radius, from the PivotCenter to the pointer input, for a rotation interaction when single pointer input is detected.
public:
property float32 PivotRadius {
float32 get ();
void set (float32 value);
}
Type: float32
The offset between the PivotCenter point and the single pointer input, in device-independent pixels (DIPs).
This property is used only when single pointer input is detected. It has no effect on multiple pointer input.
The value for this property should be updated regularly during the interaction.
Rotation is supported by a GestureRecognizer only when manipulationRotate is set through the GestureSettings property.
Rotation is not supported for single pointer input if the value of PivotRadius is set to 0.
This API is not implemented and will throw an exception if called.
Namespace: Windows.UI.Input
Metadata: windows.winmd