PointerPointProperties.Pressure Property

Gets a value that indicates the force that the pointer device (typically a pen/stylus) exerts on the surface of the digitizer.

Syntax

public:
property float32 Pressure {
         float32 get ();
}  

Property value

Type: float32 

  A value from 0 to 1.0. The default value is 0.5.

Remarks

A device reports pressure information through the Human Interface Device (HID) tip pressure usage. Pressure is set through the value of this usage.

Note

The core of the Microsoft interactive input device architecture is based on the Universal Serial Bus (USB) standard Device Class Definition for Human Interface Devices (HIDs), which is defined by the Universal Serial Bus (USB) Implementers Forum, Inc.

The Universal Serial Bus (USB) Human Interface Device (HID) standard defines the configuration and communication protocols for Human Interface Devices (HIDs), such as keyboards, mouse devices, joysticks, and virtual reality devices, that humans use to enter data directly into a computer. (For detailed information about the USB HID standard, see the USB Implementers Forum website.)

Although the core of the Windows input architecture is based on the Universal Serial Bus (USB) Human Interface Device (HID) standard, the architecture is not limited to Universal Serial Bus (USB) devices. The input architecture also supports serial port devices, i8042 port devices, and proprietary input devices.

Requirements

Namespace: Windows.UI.Input

Metadata: windows.winmd

See also

Reference

PointerPointProperties Class

PointerPointProperties Members

Windows.UI.Input Namespace