Triggered when a chunk has been transfered.
public:
event TypedEventHandler<PackageTransferWatcher^ , ChunkCompletedEventArgs^ >^ ChunkCompleted {
EventRegistrationToken add (TypedEventHandler<PackageTransferWatcher^ , ChunkCompletedEventArgs^ >^ value);
void remove (EventRegistrationToken token);
}
Note that there are some system-defined chunks for which progress events will be triggered. Developer code should not make assumptions about the number of chunks in a package. Developer code should pay attention to the ChunkId specified in the ChunkCompletedEventArgs and be tolerant of ChunkIDs which were not specified in the packaging map file.
Namespace: Windows.Xbox.Management.Deployment
Metadata: windows.winmd