Indicates when the clip will expire.
Local clips do not expire as long as a game holds a reference to a corresponding IRandomAccessStream returned from GetLocalClipStreamAsync method. Unexpired clips use disk space, so holding too many clips can fill the disk, preventing new clips from being created.
public:
property DateTime Expiration {
DateTime get ();
}
Type: DateTime
Namespace: Windows.Xbox.Media.Capture
Metadata: windows.winmd