Event that is signaled when the buffer representation of this object has changed.
public:
event TypedEventHandler<SecureDeviceAddress^ , Object^ >^ BufferChanged {
EventRegistrationToken add (TypedEventHandler<SecureDeviceAddress^ , Object^ >^ value);
void remove (EventRegistrationToken token);
}
The BufferChanged event only applies to the local device’s address. It is intended to fire whenever the serialized buffer of the address changed so that the user can update MPSD, peers, or any other locally cached copies.
Namespace: Windows.Xbox.Networking
Metadata: windows.winmd