Encodes a SecureDeviceAddress object as an opaque Base64-encoded string.
Use GetBase64String when transmitting a SecureDeviceAddress object as part of a text payload. For example, use GetBase64String when submitting a SecureDeviceAddress in a JSON message to the match making service or the multiplayer session directory.
public:
String^ GetBase64String()
Type: String
The current SecureDeviceAddress, expressed as an opaque Base64-encoded string. The maximum size of the returned Base64-encoded string is 400 characters.
Namespace: Windows.Xbox.Networking
Metadata: windows.winmd