SecureDeviceAddress Constructor

Creates a SecureDeviceAddress object from its serialized buffer object.

Syntax

public:
SecureDeviceAddress(
         IBuffer^ buffer
)  

Parameters

buffer
Type: IBuffer 

A pointer to the serialized buffer object.

Remarks

This constructor creates an Xbox Secure Device Address (SecureDeviceAddress) object representing the authenticated node described in the specified serialized buffer object. If the buffer pointer is null, a SecureDeviceAddress representing the local device is created.

SecureDeviceAddress objects are used to create Xbox Secure Device Associations between peers that enable socket-based communication via the SecureDeviceAssociationTemplate.CreateAssociationAsync function.

Requirements

Namespace: Windows.Xbox.Networking

Metadata: windows.winmd

See also

Reference

SecureDeviceAddress Class

SecureDeviceAddress Members

Windows.Xbox.Networking Namespace