Event that is raised when there is a problem with the audio input.
public:
event TypedEventHandler<SpeechRecognizer^ , SpeechAudioProblemOccurredEventArgs^ >^ AudioProblemOccurred {
EventRegistrationToken add (TypedEventHandler<SpeechRecognizer^ , SpeechAudioProblemOccurredEventArgs^ >^ value);
void remove (EventRegistrationToken token);
}
This event can be raised, for example, if the user is speaking too quickly, too slowly, or too loudly.
Namespace: Windows.Xbox.Speech.Recognition
Metadata: windows.winmd